Ultramarine Chappy and Special Character finished

So, two models done for today’s update

First is an Ultramarine Chaplain.  I’ve always been a little intimidated by this model cause I really suck at highlighting black…  So I cheated and used a German grey for his body…  Overall I’m pretty pleased with him, though I think I could have done a little better on his scroll thingy…. 

Next is an inquisitor who’s been pressed into service to be an Ultramarine.  I picked up the Marneus Calgar finecast model and I think this guy will go into the honor guard (since I can take the champion with a thunder hammer) 

I was really nervous about how the birds would come out but I’m pretty pleased with the result….

 

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Tac Squad finished

Here’s the latest….

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Ultramarines test models

 

 

So, like lots of folks, the very first army I was exposed to was the Ultramarines.  My friend Tom, who got me into the game in the first place, had really well painted Ultras and I’ve always wanted to do an Ultramarines army….  So in looking for something to break up the painting on the Tallarns I’ve decided to do Ultras for a bit.. (I’ve painted about 40 troopers already and I needed a break)  Also, I’m looking to use FW vehicles for the list to make them look a bit different from what I normally see on the tabletop (extra armor kit for the preds, the new dread’s, cool FW rhino doors…. etc…)

 

Here’s the first attempt…..

 

Couple of things I’m doing a bit different….
1.  I’m using the Navy Blue primer from Army Painter….  Apparently the internet doesn’t know what color matches it….  so I had to do some experimentation… and came up with a really close match in the Reaper Master Paints – Sapphire Blue.
2.  Using the dark tone shade on them….  I really like the way the shade gives marines a sort of cartoon-ish look…  but it’s new….
3.  Going back once I’ve put the final dullcoat on the model and hitting the black joints with P3′s armor wash… the intent is to break up the model a bit so it’s not so overwhelmingly blue…. the thought is that by having the bit of shiny metallic black it will give the model a bit more depth… 
4.  Attempted a leg reposition on the Sgt….  I think it looks pretty bad-ass… I was kind of nervous…

 

Also, had a breakdown in my transfers-foo – Normally, I get it in one… but I started getting some crackle on my transfer after I dropped it (too much in the base) so I ended up having the scrape the shoulder pads and re-apply… second time appears to be the charm…  Also, hitting it with the anti-shine spray seemed to calm it down…

 

At any rate… enjoy…

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Blood Angels for Wes

Two models I’m doing as a gift to my buddy Wes…

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Tallarn Update + Thunderwolf Cav

Here’s the latest installment…..

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A 1500 Guard List

So in going with the idea of how ranged shots can I drop on the field….

  • 6 x Vet squad with Autocannons
  • 2 x Company Commnd Squad with Autocannons
  • 3 x Armored Sentinels with Autocannons (squadron)
  • 2 x Vendettas
  • 2 x 2 Hydras
  • 1 Leman Rus with Lascannon

Gives me 14 ranged threats…. hmmm…  not bad for 1500 points.

 

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Tallarn Desert Raiders

Here’s a look at the Tallarn Desert Raiders I’ve been working on….

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